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When a node is selected in the scene tree, this updates the view in the 2D Editor and the Inspector to highlight the node there as well.
Under very specific circumstances, this update does not happen fully. In this case: drag'n'dropping a node onto its parent to put it as the lowest of the children highlights the node to be highlighted in the 2D Editor, but the Inspector does not update accordingly.
Steps to reproduce
Create a scene with a root node and two distinguishable child nodes (eg. a Container with a label and a button)
Select the lower node in the scene tree
drag the upper node onto its parent in the scene tree
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered:
It is not relevant anymore afaik, because at the time of the above PR the node was edited in the inspector when the mouse button was pressed, unlike now where it's when it's released.
Looks like just removing this avoid the issue. But maybe there's more to it ? What do you think ? cc @KoBeWi
Removing this will make the dragged node get selected when you drag it into the inspector. Have a node with NodePath property, drag another node to the property. The dragged node will be selected and inspector switches out of the node with the property. It's unwanted behavior.
Tested versions
System information
Godot v4.3.stable - Pop!_OS 22.04 LTS - X11 - Vulkan (Forward+) - dedicated AMD Radeon RX 580 Series (RADV POLARIS10) - AMD Ryzen 7 7700X 8-Core Processor (16 Threads)
Issue description
When a node is selected in the scene tree, this updates the view in the 2D Editor and the Inspector to highlight the node there as well.
Under very specific circumstances, this update does not happen fully. In this case: drag'n'dropping a node onto its parent to put it as the lowest of the children highlights the node to be highlighted in the 2D Editor, but the Inspector does not update accordingly.
Steps to reproduce
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: