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Remove need to _MKSTR version strings and rename "revision" to "build" #13053

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merged 2 commits into from
Nov 20, 2017

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Removes the need for _MKSTR all over the place which has the drawback of
converting _MKSTR(UNKNOWN_DEFINE) to "UKNOWN_DEFINE" instead of throwing
a compilation error.
That "revision" was inherited from SVN days but had been since then
used to give information about the build: "custom_build", "official",
"<some distro's build>".

It can now be overridden with the BUILD_NAME environment variable.
@akien-mga akien-mga merged commit 83e7287 into godotengine:master Nov 20, 2017
@akien-mga akien-mga deleted the methods-mkstr branch November 20, 2017 07:54
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