Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix particle preprocessing #13277

Merged
merged 1 commit into from
Nov 26, 2017
Merged

Fix particle preprocessing #13277

merged 1 commit into from
Nov 26, 2017

Conversation

DoctorAlpaca
Copy link
Contributor

Remove an incorrect check likely left over from copying from the
normal fixed_fps update case.

Also makes sure that the pre_processing_time is always fully simulated,
rather overshooting the mark than stopping early.

Fixes #12460.

Remove an incorrect check likely left over from copying from the
normal fixed_fps update case.

Also makes sure that the preprocessing_time is always fully simulated,
rather overshooting the mark than stopping early.
@ghost ghost added this to the 3.0 milestone Nov 25, 2017
@akien-mga
Copy link
Member

Calling @reduz for the Fight of the Alpacas™.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Particles and Particles2D preprocess property doesn't do anything
3 participants