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Add standardised color names to doc #15455

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merged 1 commit into from
Jan 8, 2018

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Nutriz
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@Nutriz Nutriz commented Jan 7, 2018

For #11164, added color names to the doc. Also added a reference to @GDScript.ColorN() from the Color
class, because, well, it's the first place you search for creating Color from standardised names.

According to #14704 and #15435, this PR is a temporary solution, Godot 3.1 will handle standardised color in a more clean way : moving @GDScript.ColorN() to the Color class with autocompletion or something else like color constant...

[/codeblock]
Supported color name :
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Should be Supported color names: (plural, no space before : you French ;))

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Alright, done :D

@Nutriz Nutriz force-pushed the color_names.in_doc branch from 86ca1ef to feef861 Compare January 8, 2018 10:57
@akien-mga akien-mga merged commit 35d6004 into godotengine:master Jan 8, 2018
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