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Mono: Workaround to fix 'flushing' errors when building at editor startup #25636

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merged 1 commit into from
Feb 5, 2019

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@neikeq neikeq commented Feb 5, 2019

ProgressDialog won't rest until it has squeezed every last drop of life out of me.

Fixes #25047

Note: This was not an issue for official builds since we bundle prebuilt assemblies.

@neikeq neikeq added this to the 3.1 milestone Feb 5, 2019
@neikeq neikeq merged commit c19840d into godotengine:master Feb 5, 2019
@neikeq neikeq deleted the uwu branch May 13, 2021 23:45
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