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Add support for left and right shift and alt #27991

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Add support for left and right shift and alt #27991

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skyace65
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@skyace65 skyace65 commented Apr 13, 2019

Adds the ability to map left or right shift key instead of just shift. Most of what I changed I got from PR #7972 and from some help from Discord. I don't usually work with C++ so I apologize if there are any obvious mistakes.

This at least partially resolves issue #3347

@nevarek
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nevarek commented Apr 14, 2019

It may be helpful to add support for the other left/right keys like Ctrl and Alt

@akien-mga akien-mga added this to the 4.0 milestone Apr 15, 2019
@reduz
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reduz commented Apr 20, 2019

This is not bad, but should be for Godot 4.0, as it breaks compatibility. The same should be applied for alt, ctrl and meta. Masking may work with this, needs to be checked.

@akien-mga akien-mga removed the request for review from reduz April 30, 2019 12:27
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Wouldn't #3347 (comment) preserve compatibility?

@aaronfranke
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@skyace65 Is this still desired? If so, it needs to be rebased on the latest master branch.

If not, abandoned pull requests will be closed in the future as announced here.

@skyace65
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@aaronfranke this is still desired and I just rebased it.

@skyace65 skyace65 changed the title Add support for left and right shift Add support for left and right shift and alt May 14, 2020
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I just built this branch and I don't think I have the skill to get this fully working so I'm closing this PR.

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8 participants