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[WIP] Add logging support #31333

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Commits on Aug 14, 2019

  1. Add log_* functions to GDScript

    The goal for logging in GDScript is to have as minimal overhead as
    possible in debug builds. These new functions only execute their arguments
    (expressions) passed to them if Godot was built in debug.
    mitchcurtis committed Aug 14, 2019
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