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Integrated Collision Avoidance [WIP] #34485

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AndreaCatania
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@AndreaCatania AndreaCatania commented Dec 20, 2019

This integration of the collision avoidance, which use RVO 2, is integrated with two idea in mind:

  • Usability
  • Cooperation with the actual Navigation mesh

Collision Avoidance OFF

CAOFF

Collision Avoidance ON

CAON

To show how to use it, I've created this short video, where you can see how easy is add Collision Avoidance to a Character that is moving using a normal Navigation Mesh: https://youtu.be/flPhAu9DpGU

@AndreaCatania
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Hey @reduz I would need to know if this implementation of Collision Avoidance make sense for you, and I can finish it.
The reason why I've created a server for this is to integrate better with the physics engine and allows the user to easily use CA and the current navigation mesh.

@groud
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groud commented Dec 20, 2019

Note, there is already a PR for that: #32557

@AndreaCatania
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@groud #32557 (comment)

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Replaced by: #34776

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4 participants