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[3.2] Add support for focus awareness #39305

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merged 1 commit into from
Jun 5, 2020

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m4gr3d
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@m4gr3d m4gr3d commented Jun 4, 2020

Add an export option to enable focus awareness (Oculus Quest system overlays) in the Godot editor.

Backport for #39304
Fixes GodotVR/godot_oculus_mobile#92

@m4gr3d m4gr3d added this to the 3.2 milestone Jun 4, 2020
@m4gr3d m4gr3d requested review from BastiaanOlij, akien-mga and a team June 4, 2020 23:01
@akien-mga akien-mga merged commit d80b27f into godotengine:3.2 Jun 5, 2020
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Thanks!

@m4gr3d m4gr3d deleted the enable_focus_awareness_3_2 branch June 5, 2020 17:37
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