Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Restore Particles functionality in visual shader #41724

Merged
merged 1 commit into from
Sep 3, 2020

Conversation

Chaosus
Copy link
Member

@Chaosus Chaosus commented Sep 2, 2020

After #41711
image

@Chaosus Chaosus added this to the 4.0 milestone Sep 2, 2020
@Chaosus Chaosus changed the title Restore Particles functionality in visual shader [WIP] Restore Particles functionality in visual shader Sep 2, 2020
@clayjohn
Copy link
Member

clayjohn commented Sep 3, 2020

This looks pretty good, why is it a WIP?

@Chaosus
Copy link
Member Author

Chaosus commented Sep 3, 2020

I need to fix a small bug, now

@Chaosus Chaosus changed the title [WIP] Restore Particles functionality in visual shader Restore Particles functionality in visual shader Sep 3, 2020
@Chaosus Chaosus merged commit 58f0aa4 into godotengine:master Sep 3, 2020
@Chaosus Chaosus deleted the vs_fix_particles branch September 3, 2020 08:18
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants