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[4.0] [iOS] Pluggable application delegate #43556

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1 change: 1 addition & 0 deletions platform/iphone/SCsub
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,7 @@ iphone_lib = [
"joypad_iphone.mm",
"godot_view.mm",
"display_layer.mm",
"godot_app_delegate.m",
"godot_view_renderer.mm",
"godot_view_gesture_recognizer.mm",
"device_metrics.m",
Expand Down
41 changes: 41 additions & 0 deletions platform/iphone/godot_app_delegate.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,41 @@
/*************************************************************************/
/* godot_app_delegate.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/

#import <UIKit/UIKit.h>

typedef NSObject<UIApplicationDelegate> ApplicationDelegateService;

@interface GodotApplicalitionDelegate : NSObject <UIApplicationDelegate>

@property(class, readonly, strong) NSArray<ApplicationDelegateService *> *services;

+ (void)addService:(ApplicationDelegateService *)service;

@end
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