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Fix CSGMesh undo not refreshing gizmo #48174

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merged 1 commit into from
Apr 25, 2021

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madmiraal
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As identified here, when undoing the selected Mesh in a CSGMesh, the gizmo is not fully removed. This PR ensures that the gizmo is updated when the assigned Mesh of an existing CSGMesh is changed.

@madmiraal madmiraal added bug topic:core cherrypick:3.x Considered for cherry-picking into a future 3.x release topic:3d labels Apr 25, 2021
@madmiraal madmiraal added this to the 4.0 milestone Apr 25, 2021
@madmiraal madmiraal requested a review from a team as a code owner April 25, 2021 08:18
@akien-mga akien-mga merged commit 15a85fe into godotengine:master Apr 25, 2021
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Thanks!

@madmiraal madmiraal deleted the fix-csgmesh-undo branch April 25, 2021 10:23
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Cherry-picked for 3.4.

@akien-mga akien-mga added cherrypick:3.3 and removed cherrypick:3.x Considered for cherry-picking into a future 3.x release labels Apr 26, 2021
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Cherry-picked for 3.3.1.

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