Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Update variable name to reflect usage #58311

Merged

Conversation

Sauermann
Copy link
Contributor

Followup to #58042

Update variable name from gui.mouse_in_window to gui.mouse_in_viewport, to reflect it's usage.
This variable no longer indicates, if the mouse is over the window, but if the mouse is over the current viewport.

@Sauermann Sauermann requested a review from a team as a code owner February 19, 2022 08:35
@akien-mga akien-mga added this to the 4.0 milestone Feb 19, 2022
@akien-mga akien-mga merged commit 3b3916f into godotengine:master Feb 19, 2022
@akien-mga
Copy link
Member

Thanks!

@Sauermann Sauermann deleted the fix-mouse-in-window-variable-name branch February 19, 2022 10:17
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants