Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[3.x] Properly handle CSGShape parent and visibility updates #58938

Merged
merged 1 commit into from
Mar 10, 2022
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
174 changes: 97 additions & 77 deletions modules/csg/csg_shape.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -118,7 +118,7 @@ bool CSGShape::get_collision_layer_bit(int p_bit) const {
}

bool CSGShape::is_root_shape() const {
return !parent;
return !parent_shape;
}

void CSGShape::set_snap(float p_snap) {
Expand All @@ -129,13 +129,13 @@ float CSGShape::get_snap() const {
return snap;
}

void CSGShape::_make_dirty() {
if (!is_inside_tree()) {
return;
void CSGShape::_make_dirty(bool p_parent_removing) {
if ((p_parent_removing || is_root_shape()) && !dirty) {
call_deferred("_update_shape"); // Must be deferred; otherwise, is_root_shape() will use the previous parent
}

if (parent) {
parent->_make_dirty();
if (!is_root_shape()) {
parent_shape->_make_dirty();
} else if (!dirty) {
call_deferred("_update_shape");
}
Expand All @@ -157,7 +157,7 @@ CSGBrush *CSGShape::_get_brush() {
if (!child) {
continue;
}
if (!child->is_visible_in_tree()) {
if (!child->is_visible()) {
continue;
}

Expand Down Expand Up @@ -273,7 +273,7 @@ void CSGShape::mikktSetTSpaceDefault(const SMikkTSpaceContext *pContext, const f
}

void CSGShape::_update_shape() {
if (parent || !is_inside_tree()) {
if (!is_root_shape()) {
return;
}

Expand Down Expand Up @@ -338,27 +338,6 @@ void CSGShape::_update_shape() {
}
}

// Update collision faces.
if (root_collision_shape.is_valid()) {
PoolVector<Vector3> physics_faces;
physics_faces.resize(n->faces.size() * 3);
PoolVector<Vector3>::Write physicsw = physics_faces.write();

for (int i = 0; i < n->faces.size(); i++) {
int order[3] = { 0, 1, 2 };

if (n->faces[i].invert) {
SWAP(order[1], order[2]);
}

physicsw[i * 3 + 0] = n->faces[i].vertices[order[0]];
physicsw[i * 3 + 1] = n->faces[i].vertices[order[1]];
physicsw[i * 3 + 2] = n->faces[i].vertices[order[2]];
}

root_collision_shape->set_faces(physics_faces);
}

//fill arrays
{
for (int i = 0; i < n->faces.size(); i++) {
Expand Down Expand Up @@ -457,7 +436,34 @@ void CSGShape::_update_shape() {
}

set_base(root_mesh->get_rid());

_update_collision_faces();
}

void CSGShape::_update_collision_faces() {
if (use_collision && is_root_shape() && root_collision_shape.is_valid()) {
CSGBrush *n = _get_brush();
ERR_FAIL_COND_MSG(!n, "Cannot get CSGBrush.");
PoolVector<Vector3> physics_faces;
physics_faces.resize(n->faces.size() * 3);
PoolVector<Vector3>::Write physicsw = physics_faces.write();

for (int i = 0; i < n->faces.size(); i++) {
int order[3] = { 0, 1, 2 };

if (n->faces[i].invert) {
SWAP(order[1], order[2]);
}

physicsw[i * 3 + 0] = n->faces[i].vertices[order[0]];
physicsw[i * 3 + 1] = n->faces[i].vertices[order[1]];
physicsw[i * 3 + 2] = n->faces[i].vertices[order[2]];
}

root_collision_shape->set_faces(physics_faces);
}
}

AABB CSGShape::get_aabb() const {
return node_aabb;
}
Expand Down Expand Up @@ -489,60 +495,74 @@ PoolVector<Face3> CSGShape::get_faces(uint32_t p_usage_flags) const {
}

void CSGShape::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
Node *parentn = get_parent();
if (parentn) {
parent = Object::cast_to<CSGShape>(parentn);
if (parent) {
set_base(RID());
root_mesh.unref();
switch (p_what) {
case NOTIFICATION_PARENTED: {
Node *parentn = get_parent();
if (parentn) {
parent_shape = Object::cast_to<CSGShape>(parentn);
if (parent_shape) {
set_base(RID());
root_mesh.unref();
}
}
}

if (use_collision && is_root_shape()) {
root_collision_shape.instance();
root_collision_instance = RID_PRIME(PhysicsServer::get_singleton()->body_create(PhysicsServer::BODY_MODE_STATIC));
PhysicsServer::get_singleton()->body_set_state(root_collision_instance, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform());
PhysicsServer::get_singleton()->body_add_shape(root_collision_instance, root_collision_shape->get_rid());
PhysicsServer::get_singleton()->body_set_space(root_collision_instance, get_world()->get_space());
PhysicsServer::get_singleton()->body_attach_object_instance_id(root_collision_instance, get_instance_id());
set_collision_layer(collision_layer);
set_collision_mask(collision_mask);
}
if (!brush || parent_shape) {
// Update this node if uninitialized, or both this node and its new parent if it gets added to another CSG shape
_make_dirty();
}
last_visible = is_visible();
} break;

_make_dirty();
}
case NOTIFICATION_UNPARENTED: {
if (!is_root_shape()) {
// Update this node and its previous parent only if it's currently being removed from another CSG shape
_make_dirty(true); // Must be forced since is_root_shape() uses the previous parent
}
parent_shape = nullptr;
} break;

if (p_what == NOTIFICATION_TRANSFORM_CHANGED) {
if (use_collision && is_root_shape() && root_collision_instance.is_valid()) {
PhysicsServer::get_singleton()->body_set_state(root_collision_instance, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform());
}
}
case NOTIFICATION_VISIBILITY_CHANGED: {
if (!is_root_shape() && last_visible != is_visible()) {
// Update this node's parent only if its own visibility has changed, not the visibility of parent nodes
parent_shape->_make_dirty();
}
last_visible = is_visible();
} break;

if (p_what == NOTIFICATION_LOCAL_TRANSFORM_CHANGED) {
if (parent) {
parent->_make_dirty();
}
}
case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
if (!is_root_shape()) {
// Update this node's parent only if its own transformation has changed, not the transformation of parent nodes
parent_shape->_make_dirty();
}
} break;

if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
if (parent) {
parent->_make_dirty();
}
}
case NOTIFICATION_ENTER_TREE: {
if (use_collision && is_root_shape()) {
root_collision_shape.instance();
root_collision_instance = PhysicsServer::get_singleton()->body_create();
PhysicsServer::get_singleton()->body_set_mode(root_collision_instance, PhysicsServer::BODY_MODE_STATIC);
PhysicsServer::get_singleton()->body_set_state(root_collision_instance, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform());
PhysicsServer::get_singleton()->body_add_shape(root_collision_instance, root_collision_shape->get_rid());
PhysicsServer::get_singleton()->body_set_space(root_collision_instance, get_world()->get_space());
PhysicsServer::get_singleton()->body_attach_object_instance_id(root_collision_instance, get_instance_id());
set_collision_layer(collision_layer);
set_collision_mask(collision_mask);
_update_collision_faces();
}
} break;

if (p_what == NOTIFICATION_EXIT_TREE) {
if (parent) {
parent->_make_dirty();
}
parent = nullptr;
case NOTIFICATION_EXIT_TREE: {
if (use_collision && is_root_shape() && root_collision_instance.is_valid()) {
PhysicsServer::get_singleton()->free(root_collision_instance);
root_collision_instance = RID();
root_collision_shape.unref();
}
} break;

if (use_collision && is_root_shape() && root_collision_instance.is_valid()) {
PhysicsServer::get_singleton()->free(root_collision_instance);
root_collision_instance = RID();
root_collision_shape.unref();
}
_make_dirty();
case NOTIFICATION_TRANSFORM_CHANGED: {
if (use_collision && is_root_shape() && root_collision_instance.is_valid()) {
PhysicsServer::get_singleton()->body_set_state(root_collision_instance, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform());
}
} break;
}
}

Expand Down Expand Up @@ -643,7 +663,7 @@ void CSGShape::_bind_methods() {

CSGShape::CSGShape() {
operation = OPERATION_UNION;
parent = nullptr;
parent_shape = nullptr;
brush = nullptr;
dirty = false;
snap = 0.001;
Expand Down
6 changes: 4 additions & 2 deletions modules/csg/csg_shape.h
Original file line number Diff line number Diff line change
Expand Up @@ -52,13 +52,14 @@ class CSGShape : public GeometryInstance {

private:
Operation operation;
CSGShape *parent;
CSGShape *parent_shape;

CSGBrush *brush;

AABB node_aabb;

bool dirty;
bool last_visible = false;
float snap;

bool use_collision;
Expand Down Expand Up @@ -104,11 +105,12 @@ class CSGShape : public GeometryInstance {
const tbool bIsOrientationPreserving, const int iFace, const int iVert);

void _update_shape();
void _update_collision_faces();

protected:
void _notification(int p_what);
virtual CSGBrush *_build_brush() = 0;
void _make_dirty();
void _make_dirty(bool p_parent_removing = false);

static void _bind_methods();

Expand Down