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[3.x] Allow AStar/AStar2D zero point weight #60812

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merged 1 commit into from
May 6, 2022

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@smix8 smix8 commented May 6, 2022

3.x version of #60811

Allow AStar/AStar2D zero point weight.

Limit was set to 1 which seemed like an arbitrary value as lower values down to zero can be useful for common gameplay navigation elements like teleports. Tests with official Godot AStar demo projects worked fine with 0.0 weight.

Allow AStar/AStar2D zero point weight.

Limit was set to 1 which seemed like an arbitrary value as lower values down to zero can be useful for common gameplay navigation elements like teleports.
@smix8 smix8 requested review from a team as code owners May 6, 2022 00:46
@smix8 smix8 changed the title Allow AStar/AStar2D zero point weight [3.x] Allow AStar/AStar2D zero point weight May 6, 2022
@Chaosus Chaosus added this to the 3.x milestone May 6, 2022
@akien-mga akien-mga merged commit dfb6b5d into godotengine:3.x May 6, 2022
@akien-mga akien-mga modified the milestones: 3.x, 3.5 May 6, 2022
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Thanks!

@smix8 smix8 deleted the astar_zero_point_weight_3.x branch May 6, 2022 12:33
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3 participants