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Expose NavigationAgent path postprocessing and pathfinding algorithm options #75326

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smix8
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@smix8 smix8 commented Mar 25, 2023

Exposes the path postprocessing and pathfinding algorithm options of the NavigationAgent internal NavigationPathQueryParameters object.

Basically a requirement that the NavigationAgent can be properly used with other navigation layouts and movement types like e.g. movement restricted to grids.

Should be cherry-picked for Godot 4.0.x

scene/2d/navigation_agent_2d.cpp Outdated Show resolved Hide resolved
…options

Exposes the path postprocessing and pathfinding algorithm options of the NavigationAgent internal NavigationPathQueryParameters object.
@smix8 smix8 force-pushed the navigationagent_expose_parameters_4.x branch from bc22792 to 6e324bb Compare March 25, 2023 20:37
@akien-mga akien-mga merged commit b237df8 into godotengine:master Apr 3, 2023
@smix8 smix8 deleted the navigationagent_expose_parameters_4.x branch April 3, 2023 14:23
@akien-mga
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Thanks!

@YuriSizov
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Cherry-picked for 4.0.3.

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5 participants