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Move sky luminance scaling to before fog is applied #75812

Merged
merged 1 commit into from
Apr 11, 2023
Merged

Move sky luminance scaling to before fog is applied #75812

merged 1 commit into from
Apr 11, 2023

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RandomCatDude
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Fixes #74370 by moving the sky luminance multiplier (AKA Background Energy) to before fog is integrated, so that fog isn't erroneously affected by it.

Before:
image

After:
image

@RandomCatDude RandomCatDude requested a review from a team as a code owner April 8, 2023 08:01
@akien-mga akien-mga merged commit ef17794 into godotengine:master Apr 11, 2023
@akien-mga
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Thanks!

@YuriSizov YuriSizov modified the milestones: 4.x, 4.1 Apr 11, 2023
@RandomCatDude RandomCatDude deleted the sky-fog-luminance-fix branch April 11, 2023 19:33
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Background energy multiplier affects fog rendering
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