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Make create folder popup support nested folders #76084
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Original file line number | Diff line number | Diff line change |
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/**************************************************************************/ | ||
/* directory_create_dialog.cpp */ | ||
/**************************************************************************/ | ||
/* This file is part of: */ | ||
/* GODOT ENGINE */ | ||
/* https://godotengine.org */ | ||
/**************************************************************************/ | ||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | ||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ | ||
/* */ | ||
/* Permission is hereby granted, free of charge, to any person obtaining */ | ||
/* a copy of this software and associated documentation files (the */ | ||
/* "Software"), to deal in the Software without restriction, including */ | ||
/* without limitation the rights to use, copy, modify, merge, publish, */ | ||
/* distribute, sublicense, and/or sell copies of the Software, and to */ | ||
/* permit persons to whom the Software is furnished to do so, subject to */ | ||
/* the following conditions: */ | ||
/* */ | ||
/* The above copyright notice and this permission notice shall be */ | ||
/* included in all copies or substantial portions of the Software. */ | ||
/* */ | ||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ | ||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ | ||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | ||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ | ||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ | ||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ | ||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ | ||
/**************************************************************************/ | ||
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#include "directory_create_dialog.h" | ||
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#include "core/io/dir_access.h" | ||
#include "editor/editor_node.h" | ||
#include "editor/editor_scale.h" | ||
#include "scene/gui/box_container.h" | ||
#include "scene/gui/label.h" | ||
#include "scene/gui/line_edit.h" | ||
#include "scene/gui/panel_container.h" | ||
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static String sanitize_input(const String &p_path) { | ||
String path = p_path.strip_edges(); | ||
if (path.ends_with("/")) { | ||
path = path.left(path.length() - 1); | ||
} | ||
return path; | ||
} | ||
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String DirectoryCreateDialog::_validate_path(const String &p_path) const { | ||
if (p_path.is_empty()) { | ||
return TTR("Folder name cannot be empty."); | ||
} | ||
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for (const String &part : p_path.split("/")) { | ||
if (part.is_empty()) { | ||
return TTR("Folder name cannot be empty."); | ||
} | ||
if (p_path.contains("\\") || p_path.contains(":") || p_path.contains("*") || | ||
p_path.contains("|") || p_path.contains(">") || p_path.ends_with(".") || p_path.ends_with(" ")) { | ||
return TTR("Folder name contains invalid characters."); | ||
} | ||
} | ||
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Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES); | ||
da->change_dir(base_dir); | ||
if (da->file_exists(p_path)) { | ||
return TTR("File with that name already exists."); | ||
} | ||
if (da->dir_exists(p_path)) { | ||
return TTR("Folder with that name already exists."); | ||
} | ||
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return String(); | ||
} | ||
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void DirectoryCreateDialog::_on_dir_path_changed(const String &p_text) { | ||
const String path = sanitize_input(p_text); | ||
const String error = _validate_path(path); | ||
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if (error.is_empty()) { | ||
status_label->add_theme_color_override("font_color", get_theme_color(SNAME("success_color"), SNAME("Editor"))); | ||
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if (path.contains("/")) { | ||
status_label->set_text(TTR("Using slashes in folder names will create subfolders recursively.")); | ||
} else { | ||
status_label->set_text(TTR("Folder name is valid.")); | ||
} | ||
} else { | ||
status_label->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor"))); | ||
status_label->set_text(error); | ||
} | ||
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get_ok_button()->set_disabled(!error.is_empty()); | ||
} | ||
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void DirectoryCreateDialog::ok_pressed() { | ||
const String path = sanitize_input(dir_path->get_text()); | ||
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// The OK button should be disabled if the path is invalid, but just in case. | ||
const String error = _validate_path(path); | ||
ERR_FAIL_COND_MSG(!error.is_empty(), error); | ||
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Error err; | ||
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES); | ||
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err = da->change_dir(base_dir); | ||
ERR_FAIL_COND_MSG(err != OK, "Cannot open directory '" + base_dir + "'."); | ||
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print_verbose("Making folder " + path + " in " + base_dir); | ||
err = da->make_dir_recursive(path); | ||
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if (err == OK) { | ||
emit_signal(SNAME("dir_created")); | ||
} else { | ||
EditorNode::get_singleton()->show_warning(TTR("Could not create folder.")); | ||
} | ||
hide(); | ||
} | ||
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void DirectoryCreateDialog::_post_popup() { | ||
ConfirmationDialog::_post_popup(); | ||
dir_path->grab_focus(); | ||
} | ||
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void DirectoryCreateDialog::config(const String &p_base_dir) { | ||
base_dir = p_base_dir; | ||
label->set_text(vformat(TTR("Create new folder in %s:"), base_dir)); | ||
dir_path->set_text("new folder"); | ||
dir_path->select_all(); | ||
_on_dir_path_changed(dir_path->get_text()); | ||
} | ||
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void DirectoryCreateDialog::_bind_methods() { | ||
ADD_SIGNAL(MethodInfo("dir_created")); | ||
} | ||
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void DirectoryCreateDialog::_notification(int p_what) { | ||
switch (p_what) { | ||
case NOTIFICATION_THEME_CHANGED: { | ||
status_panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), SNAME("Tree"))); | ||
} break; | ||
} | ||
} | ||
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DirectoryCreateDialog::DirectoryCreateDialog() { | ||
set_title(TTR("Create Folder")); | ||
set_min_size(Size2i(480, 0) * EDSCALE); | ||
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VBoxContainer *vb = memnew(VBoxContainer); | ||
add_child(vb); | ||
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label = memnew(Label); | ||
label->set_text_overrun_behavior(TextServer::OVERRUN_TRIM_WORD_ELLIPSIS); | ||
vb->add_child(label); | ||
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dir_path = memnew(LineEdit); | ||
dir_path->connect("text_changed", callable_mp(this, &DirectoryCreateDialog::_on_dir_path_changed)); | ||
vb->add_child(dir_path); | ||
register_text_enter(dir_path); | ||
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Control *spacing = memnew(Control); | ||
spacing->set_custom_minimum_size(Size2(0, 10 * EDSCALE)); | ||
vb->add_child(spacing); | ||
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status_panel = memnew(PanelContainer); | ||
status_panel->set_v_size_flags(Control::SIZE_EXPAND_FILL); | ||
vb->add_child(status_panel); | ||
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status_label = memnew(Label); | ||
status_label->set_v_size_flags(Control::SIZE_EXPAND_FILL); | ||
status_panel->add_child(status_label); | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,68 @@ | ||
/**************************************************************************/ | ||
/* directory_create_dialog.h */ | ||
/**************************************************************************/ | ||
/* This file is part of: */ | ||
/* GODOT ENGINE */ | ||
/* https://godotengine.org */ | ||
/**************************************************************************/ | ||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | ||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ | ||
/* */ | ||
/* Permission is hereby granted, free of charge, to any person obtaining */ | ||
/* a copy of this software and associated documentation files (the */ | ||
/* "Software"), to deal in the Software without restriction, including */ | ||
/* without limitation the rights to use, copy, modify, merge, publish, */ | ||
/* distribute, sublicense, and/or sell copies of the Software, and to */ | ||
/* permit persons to whom the Software is furnished to do so, subject to */ | ||
/* the following conditions: */ | ||
/* */ | ||
/* The above copyright notice and this permission notice shall be */ | ||
/* included in all copies or substantial portions of the Software. */ | ||
/* */ | ||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ | ||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ | ||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | ||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ | ||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ | ||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ | ||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ | ||
/**************************************************************************/ | ||
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#ifndef DIRECTORY_CREATE_DIALOG_H | ||
#define DIRECTORY_CREATE_DIALOG_H | ||
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#include "scene/gui/dialogs.h" | ||
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class Label; | ||
class LineEdit; | ||
class PanelContainer; | ||
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class DirectoryCreateDialog : public ConfirmationDialog { | ||
GDCLASS(DirectoryCreateDialog, ConfirmationDialog); | ||
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String base_dir; | ||
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Label *label = nullptr; | ||
LineEdit *dir_path = nullptr; | ||
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PanelContainer *status_panel = nullptr; | ||
Label *status_label = nullptr; | ||
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String _validate_path(const String &p_path) const; | ||
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void _on_dir_path_changed(const String &p_text); | ||
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protected: | ||
static void _bind_methods(); | ||
void _notification(int p_what); | ||
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virtual void ok_pressed() override; | ||
virtual void _post_popup() override; | ||
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public: | ||
void config(const String &p_base_dir); | ||
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DirectoryCreateDialog(); | ||
}; | ||
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#endif // DIRECTORY_CREATE_DIALOG_H |
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Shouldn't this be translated?
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The name was not translated in the old dialog.
I'm not sure if it is fixed now, but Android export had trouble loading non-ascii paths / filenames.