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Fix missing shader params in headless export #76121

Commits on Jul 18, 2023

  1. Fix shader params missing in headless export

    Previously, requesting the shader parameter list from the rendering
    server would be a no-op when using the dummy rendering server. This
    would cause the params to be lost during a headless export.
    
    This change uses the param_cache of the ShaderMaterial instead of
    the rendering server to avoid this issue.
    
    Addresses godotengine#66842
    cgsdev0 committed Jul 18, 2023
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