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Fix crash when calling get_video_adapter_* in a thread #79528

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merged 1 commit into from
Jul 20, 2023

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univeous
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Fixes #79503 .

@univeous univeous requested a review from a team as a code owner July 16, 2023 01:21
@Calinou Calinou added this to the 4.2 milestone Jul 16, 2023
@Calinou Calinou added the cherrypick:4.1 Considered for cherry-picking into a future 4.1.x release label Jul 16, 2023
@univeous univeous force-pushed the video_adapter_fix branch 2 times, most recently from 86ec978 to 2fbfabf Compare July 16, 2023 01:33
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univeous commented Jul 19, 2023

It seems I somehow requested a bunch of reviewers 🥲. Is it ok or there is a way to reverse it?

co-authored-by: Clay John <claynjohn@gmail.com>
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Looks good to me!

@AThousandShips AThousandShips removed request for a team July 19, 2023 15:30
@YuriSizov YuriSizov changed the title Fix crash when calling get_video_adapter_* in a thread Fix crash when calling get_video_adapter_* in a thread Jul 20, 2023
@YuriSizov YuriSizov merged commit dd05012 into godotengine:master Jul 20, 2023
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Thanks!

@univeous univeous deleted the video_adapter_fix branch July 20, 2023 14:31
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Cherry-picked for 4.1.2.

@YuriSizov YuriSizov removed the cherrypick:4.1 Considered for cherry-picking into a future 4.1.x release label Aug 31, 2023
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Game crash when using compatibility rendering method
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