Fix arg count checks in SceneDebugger
#79655
Merged
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In #58929 args passed to
SceneDebugger::parse_message
were changed to no longer be fixed size. However:p_msg == "live_node_call"
case the error was removed, instead of modified to handle variadic arg count.p_msg == "live_res_call"
case the error was unchanged, instead of modified to handle variadic arg count.This PR fixes error checking for both cases.
Fixes #79616.