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Make blend file importer warnings translatable #79807

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4 changes: 2 additions & 2 deletions modules/gltf/register_types.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -70,9 +70,9 @@ static void _editor_init() {
if (blend_enabled) {
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
if (blender3_path.is_empty()) {
WARN_PRINT("Blend file import is enabled in the project settings, but no Blender path is configured in the editor settings. Blend files will not be imported.");
WARN_PRINT(TTR("Blend file import is enabled in the project settings, but no Blender path is configured in the editor settings. Blend files will not be imported."));
} else if (!da->dir_exists(blender3_path)) {
WARN_PRINT("Blend file import is enabled, but the Blender path doesn't point to an accessible directory. Blend files will not be imported.");
WARN_PRINT(TTR("Blend file import is enabled, but the Blender path doesn't point to an accessible directory. Blend files will not be imported."));
} else {
Ref<EditorSceneFormatImporterBlend> importer;
importer.instantiate();
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