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Disable error condition for accessing safe rect #79937

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Sauermann
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@Sauermann Sauermann commented Jul 26, 2023

This PR removes the error-message, which is currently expected to happen. The task of correctly fixing the underlying problem of embedded window popup closing is more complex, so this PR solves the immediate error-notification-problem.

See #79906

@Sauermann Sauermann added this to the 4.2 milestone Jul 26, 2023
@Sauermann Sauermann requested a review from a team as a code owner July 26, 2023 18:19
This PR removes the error-message, which is currently expected to happen.
The task of correctly fixing the underlying problem of window popup
closing is more complex, so this PR solves the immediate
error-notification-problem.
@Sauermann Sauermann force-pushed the fix-expected-safe-rect-error branch from 7d78b11 to 7fead97 Compare July 26, 2023 18:21
@YuriSizov YuriSizov added the bug label Jul 27, 2023
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I don't think this closes #79906. The problem that the user describes is not about having an error message or not. It's about the dialog closing immediately, rendering part of the UI unusable.

Apparently, this is no longer the case in 4.2, but is a problem in 4.1. So it would be nice to identify which change fixed the issue so we could consider cherry-picking it. If it's not cherry-pickable, a fix for 4.1 directly would also be appreciated.

That is unrelated to this PR, though. If you think we should hide the error for now and handle the case as valid, that's fine, we can change that.

@Sauermann
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@YuriSizov Thank you for pointing this out. This is a good methodology for handling issues, that are no longer reproducible in master. I will try to keep that im mind, when I come across similar situations again.

@YuriSizov YuriSizov merged commit 08e1a69 into godotengine:master Jul 27, 2023
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Thanks!

@Sauermann Sauermann deleted the fix-expected-safe-rect-error branch July 27, 2023 15:09
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3 participants