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Consistency for NodePath doc code examples #80443

Merged
merged 1 commit into from
Aug 9, 2023
Merged

Consistency for NodePath doc code examples #80443

merged 1 commit into from
Aug 9, 2023

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gio3k
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@gio3k gio3k commented Aug 9, 2023

Just makes a code example in NodePath.xml similar to the others

Just makes a code example in NodePath.xml similar to the others
@gio3k gio3k requested a review from a team as a code owner August 9, 2023 09:21
@AThousandShips AThousandShips added this to the 4.x milestone Aug 9, 2023
@akien-mga akien-mga modified the milestones: 4.x, 4.2 Aug 9, 2023
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Confirmed to be the only occurrence of that specific example:

$ rg -g'*.xml' "var nodepath"
doc/classes/NodePath.xml
104:                            var nodepath = NodePath("Path2D/PathFollow2D/Sprite2D:texture:load_path")
108:                            var nodepath = new NodePath("Path2D/PathFollow2D/Sprite2D:texture:load_path");
$ rg -g'*.xml' "var node_path"
doc/classes/NodePath.xml
77:                             var node_path = NodePath("position:x")
121:                            var node_path = NodePath("Path2D/PathFollow2D/Sprite2D")
149:                            var node_path = NodePath("Path2D/PathFollow2D/Sprite2D:texture:load_path")

@akien-mga akien-mga merged commit d76b97e into godotengine:master Aug 9, 2023
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akien-mga commented Aug 9, 2023

Thanks! And congrats for your first merged Godot contribution 🎉

@gio3k gio3k deleted the lotuspar-patch-1 branch August 10, 2023 06:26
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4 participants