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Fix skeletons when generating multiple Godot scenes from one GLTF #80831
Fix skeletons when generating multiple Godot scenes from one GLTF #80831
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Tested the issue presented and it does fix it, also I appreciate the use of very specific error messages instead of a generic message, helps alot to understand what is happening and what could be the problem.
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Community testing suggests that it is working and Aaron has done his testing so it looks good, but I am not able to fully test this myself.
I did re-test this tonight using the reproduction project in #80832 and it still works, and also I tested on The Mirror. |
Thanks! |
Fixes #80832.