-
-
Notifications
You must be signed in to change notification settings - Fork 21.3k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Add XInput device ID for wireless Series 2 Elite controller #82508
Conversation
Add XInput device for Series 2 Elite controller
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I can't test this either due to not owning an Xbox Elite 2 controller, but this implementation makes sense to me.
Thanks! And congrats for your first merged Godot contribution 🎉 Note for future contributions: Please make sure to use clear commit messages that describe what the problem is (like the title of this PR), instead of generic "Update <name of file>" like done here (probably suggested by your IDE, sadly...). |
Got it, thank you! |
Cherry-picked for 4.1.3. |
Cherry-picked for 3.6. |
Cherry-picked for 3.5.4. |
Adds to the list of XInput GUIDs the XInput device ID for the Xbox One Elite Series 2 controller when connected wirelessly.
Resolves #81816
Change is compatible with
3.x
.