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[macOS] Fix ambiguous method call with older SDKs. #82876

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Oct 5, 2023
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3 changes: 2 additions & 1 deletion platform/macos/display_server_macos.mm
Original file line number Diff line number Diff line change
Expand Up @@ -191,7 +191,8 @@
ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create an OpenGL context.");
}
if (gl_manager_angle) {
Error err = gl_manager_angle->window_create(window_id_counter, nullptr, (__bridge void *)[wd.window_view layer], p_rect.size.width, p_rect.size.height);
CALayer *layer = [(NSView *)wd.window_view layer];
Error err = gl_manager_angle->window_create(window_id_counter, nullptr, (__bridge void *)layer, p_rect.size.width, p_rect.size.height);
ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create an OpenGL context.");
}
window_set_vsync_mode(p_vsync_mode, window_id_counter);
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