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Fix enabling NavigationRegion3D saved disabled #83365

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merged 1 commit into from
Oct 16, 2023

Commits on Oct 15, 2023

  1. Fix enabling NavigationRegion3D saved disabled

    This PR fixes issue godotengine#83364 by always registering the region when it enters the tree, and instead using region_set_enabled to control whether its enabled. The same logical changes have been applied to NavigationRegion2D.
    Malcolmnixon committed Oct 15, 2023
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    0646b23 View commit details
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