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Document AudioStreamGeneratorPlayback.get_skips() #83435

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merged 1 commit into from
Nov 3, 2023

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trevyn
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@trevyn trevyn commented Oct 16, 2023

Does anyone know what the get_skips() method is used for? I'd like to get 100% documentation completion on this class 🙂

Originally posted by @Calinou in #48682 (comment)

@trevyn trevyn requested a review from a team as a code owner October 16, 2023 11:03
@akien-mga akien-mga changed the title Document AudioStreamGeneratorPlayback::get_skips() Document AudioStreamGeneratorPlayback.get_skips() Oct 16, 2023
@akien-mga akien-mga added this to the 4.2 milestone Oct 16, 2023
@akien-mga akien-mga requested a review from a team October 25, 2023 08:11
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Slight adjustment to the language is needed, but otherwise this seems correct.

When you apply the suggestion, please make sure to squash commits. The final commit should have a short but descriptive message (the title of this PR is a good option). See this documentation, if you need help with squashing.

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ellenhp commented Nov 2, 2023

Just double-checked that the new docs reflect the behavior as implemented. Looks good for audio after Yuri's suggestions.

Co-Authored-By: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
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trevyn commented Nov 2, 2023

Done!

@YuriSizov YuriSizov merged commit e7c3a05 into godotengine:master Nov 3, 2023
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Thanks, and congrats on your first merged Godot PR!

@trevyn trevyn deleted the get_skips branch November 3, 2023 12:35
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4 participants