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Fix missing NavigationLink property updates in constructor #83802

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merged 1 commit into from
Dec 4, 2023

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smix8
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@smix8 smix8 commented Oct 22, 2023

Fixes missing NavigationLink property updates in constructor.

Fixes #83707 (again). Link version of #83814 and #83812.

Also adds missing get_rid() function that every navigation related node should have exposed.

Fixes missing NavigationLink property updates in constructor.
@smix8 smix8 added this to the 4.2 milestone Oct 22, 2023
@smix8 smix8 requested review from a team as code owners October 22, 2023 23:56
@smix8 smix8 modified the milestones: 4.2, 4.3 Nov 1, 2023
@smix8 smix8 added the cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release label Nov 1, 2023
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Makes sense.

@akien-mga akien-mga merged commit 9be2f25 into godotengine:master Dec 4, 2023
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Thanks!

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Cherry-picked for 4.2.1.

@YuriSizov YuriSizov removed the cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release label Dec 5, 2023
@smix8 smix8 deleted the navlink_properties branch December 5, 2023 15:26
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Enabling/disabling NavigationLink3D / navigation_layer not updating paths
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