Add padding to normal attribute in Compatibility renderer to match the RD renderers #83906
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Fixes: #83528
This is copy-pasted from the RD renderer:
godot/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
Lines 376 to 392 in e8d57af
I missed adding this to the Compatibility renderer in the original PR.
Before:

After:
