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Fix reading shadow filter quality from project settings in compatibility #83998

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merged 1 commit into from
Oct 26, 2023

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chybby
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@chybby chybby commented Oct 26, 2023

Fixes #83380.
Supersedes #83943.

@AThousandShips
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Copied from previous PR, by Akien:

For Clay when reviewing: might be worth double checking in RendererSceneRenderRD::init() whether there's any other setting supported in the GL Compat renderer that's not properly initialized.

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Looks good to me! Great work!

@akien-mga akien-mga merged commit c5c90fd into godotengine:master Oct 26, 2023
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Thanks! And congrats for your first merged Godot contribution 🎉

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Compatibility Renderer Soft Shadows at locked at PCF5 at runtime
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