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Fix activate_item_by_event
infinite recursion crash
#84183
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akien-mga
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godotengine:master
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jsjtxietian:fix-activate_item_by_event-crash
Nov 1, 2023
Merged
Fix activate_item_by_event
infinite recursion crash
#84183
akien-mga
merged 1 commit into
godotengine:master
from
jsjtxietian:fix-activate_item_by_event-crash
Nov 1, 2023
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YuriSizov
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YuriSizov
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See above.
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Other than one small change, this is good.
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Fixes #84176
The crash cames from
activate_item_by_event
will call itself on it's submenu item found by name, but if the submenu's name is.
, it will enter infinite resursion.I chose to prevent it happen from
add_submenu_item
, but there might be other ways I wasn't aware of. Feel free to correct me.