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[D3D12] Automatically copy runtime DLLs during export. #86093

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merged 1 commit into from
Feb 15, 2024

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@bruvzg bruvzg commented Dec 12, 2023

Automatically copy runtime DLLs for the D3D 12 rendered during export.

Note: since export template for the windows do not have folder structure and consist of loose files, expected names for the libraries in the export template is name.arch.dll (e.g., dxil.x86_64.dll).

@akien-mga akien-mga merged commit 31ab2ca into godotengine:master Feb 15, 2024
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Thanks!

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3 participants