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Only update particle velocity when it changes #86474

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merged 1 commit into from
Jan 8, 2024

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KoBeWi
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@KoBeWi KoBeWi commented Dec 23, 2023

Fixes #86401

@KoBeWi KoBeWi added bug regression performance topic:particles cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release labels Dec 23, 2023
@KoBeWi KoBeWi added this to the 4.3 milestone Dec 23, 2023
@KoBeWi KoBeWi requested review from a team as code owners December 23, 2023 17:05
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@clayjohn clayjohn left a comment

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Makes sense. Most functions that push data to the rendering server will implicitly call redraw_request() This one is no exception

@akien-mga akien-mga merged commit 97607b6 into godotengine:master Jan 8, 2024
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Thanks!

@KoBeWi KoBeWi deleted the particular_velocity branch January 8, 2024 11:16
@YuriSizov YuriSizov removed the cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release label Jan 25, 2024
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Cherry-picked for 4.2.2.

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GPUParticles2D cause editor redrawing even when not visible
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