SCons: Silence redundant MSVC output #87154
Merged
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"Closes" #72246. Technically, that issue is already closed & marked as "not planned", as this is actually an msvc bug1. Nonetheless, I've figured out a workaround for the majority of the issues caused by this: redirecting the
stdout
toNULL
where supported. This works like a charm when compiling objects and resources, effectively reducing output bloat by half!I haven't found a workaround for the linker, but there's only ever less than a handful of files linked in a given build, so it's much less of a concern.In practice, the output logs are significantly cleaner & much more closely resemblegcc
/clang
, and preservingstderr
allows potential errors to still be caught and logged as beforeBefore:
After:
Footnotes
https://developercommunity.visualstudio.com/t/allow-having-clexe-not-print-the-compiled-source-f/717761 ↩