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[MP] Handle cleanup of "scene cache" nodes #87190
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This is also a candidate for cherry pick, but it might be better to test it a bit more in 4.3 devs |
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Code seems fine otherwise.
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Make sure we delete the relevant ObjectID from the cache when the nodes are removed from tree.
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Thanks! |
Cherry-picked for 4.2.2. |
Cherry-picked reverted for 4.2.3 as it introduced a regression (fixed in 4.3 by a partial revert #94984). |
Make sure we delete the relevant ObjectID from the cache when the nodes are removed from tree.