Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Throw exception when solution file is missing during exporting #87829

Merged
merged 1 commit into from
Apr 8, 2024

Conversation

nongvantinh
Copy link
Contributor

Fixes: #86591

@raulsntos
Copy link
Member

We can't do this because it would prevent non-C# projects from being exported. The C# version of Godot should still allow creating and exporting GDScript-only games, this becomes more important as we try to unify the two versions of the Godot editor.

@nongvantinh nongvantinh force-pushed the fix-86591 branch 2 times, most recently from 1c56cc3 to fcdb5e5 Compare February 2, 2024 08:37
Copy link
Member

@akien-mga akien-mga left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

The new commit seems to address @raulsntos' concern and makes sense to me.

I'll let you double check Raul.

Fixes: godotengine#86591

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Copy link
Member

@raulsntos raulsntos left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

LGTM. Thanks!

@akien-mga akien-mga merged commit 2fb6f7f into godotengine:master Apr 8, 2024
16 checks passed
@akien-mga
Copy link
Member

Thanks!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Export fails, but doesn't error, when solution file is missing
4 participants