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Allow VisibleOnScreenNotifier2D/3D to have empty enable_node_path
#88403
Allow VisibleOnScreenNotifier2D/3D to have empty enable_node_path
#88403
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The property description needs to be updated. |
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I keep confusing VisibleOnScreenNotifier with VisibleOnScreenEnabler but still. It could be rewritten outright but a simple change should be good enough. |
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Pushed something else to prevent fetching the node on an empty path outright. |
enable_node_path
without errorsenable_node_path
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All good now I think. |
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LGTM
Thanks! |
I believe this closes godotengine/godot-proposals#9069, technically?
I was considering making this a draft until I was confident in adding a configuration warning due to #88379. But... Technically this PR works just fine standalone, doesn't it?