BasisUniversal: Fix texture decompression #88676
Merged
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BasisU requires providing an image's pixel count for transcoding textures to uncompressed formats. Previously it would always be given the compressed block count, and thus decompression would always fail.
This is a difficult bug to reproduce, since it only happens on hardware which doesn't support any compressed formats.
MRP: BasisuDecompressed.zip
Testing requires applying the diff posted below.