Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Document that parse_input_event doesn't influence the OS #88810

Merged
merged 1 commit into from
Mar 1, 2024

Conversation

Sauermann
Copy link
Contributor

resolve #88764

@RedMser
Copy link
Contributor

RedMser commented Feb 25, 2024

Could maybe be extended to keyboard inputs as well? So trying to push the input event "ctrl+shift+escape" won't open Task Manager on Windows, etc.

@Sauermann Sauermann changed the title Document that parse_input_event doesn't actually move the mouse Document that parse_input_event doesn't influence the OS Feb 26, 2024
doc/classes/Input.xml Outdated Show resolved Hide resolved
@akien-mga akien-mga merged commit c13cb95 into godotengine:master Mar 1, 2024
16 checks passed
@akien-mga
Copy link
Member

Thanks!

@akien-mga akien-mga added cherrypick:4.1 Considered for cherry-picking into a future 4.1.x release cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release labels Mar 1, 2024
@Sauermann Sauermann deleted the fix-parse-input-doc branch March 3, 2024 20:31
@akien-mga
Copy link
Member

Cherry-picked for 4.2.2.
Cherry-picked for 4.1.4.

@akien-mga akien-mga removed cherrypick:4.1 Considered for cherry-picking into a future 4.1.x release cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release topic:input labels Mar 11, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Unable to emulate mouse movement by send InputEventMouseMotion to Input.ParseInputEvent?
5 participants