Fix BoneAttachment3D
responding to only local transform changes
#88884
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BoneAttachment3D
was only listening to local transform changes. That means ifoverride_pose
was turned on, and theBoneAttachment3D
was moved as part of a parent object (no local transform changes), it does nothing, in editor and at runtime. See broken behaviour below:This PR corrects this by listening to global transform changes. See fixed behaviour: