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Allow compressed texture array and cubemap types in shader globals editor #91164

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Calinou
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@Calinou Calinou commented Apr 25, 2024

@Calinou Calinou added bug topic:editor topic:shaders cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release labels Apr 25, 2024
@Calinou Calinou added this to the 4.3 milestone Apr 25, 2024
@Calinou Calinou requested a review from a team as a code owner April 25, 2024 15:47
@akien-mga akien-mga merged commit 0510191 into godotengine:master Apr 26, 2024
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@akien-mga
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Thanks!

@Calinou Calinou deleted the shader-globals-editor-allow-compressed-texture-array-types branch April 26, 2024 15:19
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bug cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release topic:editor topic:shaders
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Cannot add sampler2DArray as shader global due to strict class selection
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