GDScript: Initialize static variables with defaults in-editor #91472
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When the script is not marked as
@tool
the static constructor is not called and thus the variables containnull
by default. But since some validated operations requires a valid value, this would cause a crash.This commit solves this by initializing the static variables with a default value based on their types in the editor, when they are not marked as
@tool
, so if some@tool
script access them, they will have a valid typed value, avoiding the crash.Fix #87678
Fix #91358