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Allow specifying a key when loading resource packs #91884

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@basicer basicer commented May 12, 2024

Extends ProjectSettings with load_resource_pack_encrypted, allowing a custom decryption key to be specified.

The code could be refactored a bit more nicely, but I wanted to avoid passing around the embedded secret key as much as possible.

See godotengine/godot-proposals#9726 for rationale.

@basicer basicer requested review from a team as code owners May 12, 2024 20:57
@basicer basicer changed the title Allow specifying a key when loading resource packs. Allow specifying a key when loading resource packs May 13, 2024
@AThousandShips AThousandShips added this to the 4.x milestone May 13, 2024
@basicer basicer requested review from a team as code owners October 20, 2024 06:08
@basicer basicer force-pushed the load_resource_pack_encrypted branch from cccc959 to b9a23e4 Compare October 20, 2024 06:19
@basicer basicer requested a review from a team as a code owner October 20, 2024 06:19
@basicer basicer force-pushed the load_resource_pack_encrypted branch from b9a23e4 to edd73a4 Compare December 22, 2024 05:06
@basicer basicer force-pushed the load_resource_pack_encrypted branch 2 times, most recently from 3bd82c1 to b8c0aaf Compare March 7, 2025 08:15
@basicer basicer force-pushed the load_resource_pack_encrypted branch from b8c0aaf to d547adc Compare March 7, 2025 09:12
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3 participants