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Fix mesh instance not updated when changing blend shape values #92244

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merged 1 commit into from
May 23, 2024

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jsjtxietian
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Fixes #91871

@jsjtxietian jsjtxietian requested a review from a team as a code owner May 22, 2024 08:31
@AThousandShips AThousandShips added this to the 4.3 milestone May 22, 2024
@jsjtxietian jsjtxietian force-pushed the blend-shape-shadow branch from 08eb83a to 97af135 Compare May 23, 2024 04:36
@akien-mga akien-mga merged commit 68c8e2e into godotengine:master May 23, 2024
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Thanks!

@jsjtxietian jsjtxietian deleted the blend-shape-shadow branch May 27, 2024 02:56
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Shadows don't update when changing blend shape values
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