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Fix TileMapLayer not respecting physics interpolation mode #93279

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merged 1 commit into from
Jun 18, 2024

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rburing
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@rburing rburing commented Jun 17, 2024

@lawnjelly
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The code you posted for _physics_interpolated_changed() looks fine I think, so I would add that.

@AThousandShips AThousandShips added this to the 4.3 milestone Jun 18, 2024
@akien-mga akien-mga merged commit 2b11d0c into godotengine:master Jun 18, 2024
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@akien-mga
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Thanks!

@rburing rburing deleted the fti_tile_map_layer branch June 18, 2024 21:18
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Disabling physics interpolation on TileMapLayer enables it 4.3.beta1
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