Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add few new outputs to the visual shaders #93338

Merged
merged 1 commit into from
Jul 17, 2024

Conversation

Chaosus
Copy link
Member

@Chaosus Chaosus commented Jun 19, 2024

Added PROJECTION_MATRIX(spatial/vertex) and SHADOW_MODULATE (for canvas_item/light). SHADOW_MODULATE alpha component seems to have no usage in standard shader, so I did not include it.

@akien-mga akien-mga merged commit d2522e5 into godotengine:master Jul 17, 2024
18 checks passed
@akien-mga
Copy link
Member

Thanks!

@Chaosus Chaosus deleted the vs_outputs branch July 17, 2024 11:36
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants