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Fix storing of Node Array properties #93430

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KoBeWi
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@KoBeWi KoBeWi commented Jun 21, 2024

Follow-up to #92095
Fixes #91591 for real

I tweaked the test to also check node arrays and added an opposite test for testing unequal properties.

@KoBeWi KoBeWi added this to the 4.3 milestone Jun 21, 2024
@KoBeWi KoBeWi requested a review from a team as a code owner June 21, 2024 13:50
@akien-mga akien-mga requested a review from a team June 21, 2024 14:15
@akien-mga akien-mga merged commit 1e0c741 into godotengine:master Jun 22, 2024
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@akien-mga
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Thanks!

@KoBeWi KoBeWi deleted the I_store_NodePaths,_you_store_Nodes,_we_are_not_the_same branch June 22, 2024 14:55
@Cronos87
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Many thanks for the fast fix 🙏

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[4.3dev] Exported node path in child scene are reflected in the parent scene file
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