Fix division by zero in aspect ratio calculation #93764
Merged
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Info
Fixes #93738
A simple approach that protects against division by zero. When
local_rect.has_area()
returnsfalse
, i.e. width or height (or both) is zero, the aspect ratio calculation is performed on values incremented by 1.In other cases, division is performed on the original values because (example):
Notes
By the way, it appears that the object resizing algorithm does not update the current dimensions for aspect ratio calculation when the
shift
key is pressed. This results in the shape not being adjusted to the current dimensions but to the original ones from the start of the dragging.